Viking Skull Lamp
V1.0.1
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Go to the source code of this file.
Macros | |
#define | HUMIDIFIER_PIN 6 |
The humidifier is connected to pin 6 on the Arduino. More... | |
#define | HUMIDIFIER_DURATION (unsigned long)15000 |
Humidifier turn on duration in ms. The humidifier will be turned on for this amount of time. More... | |
#define | HUMIDIFIER_COOL_DOWN (unsigned long)30000 |
Humidifier cool down time. The humidifier has to be turned off for this amount of time before turning on again. More... | |
Functions | |
void | fogMachineInit () |
Initialize the fog machine( humidifier ). More... | |
void | fogMachineUpdate () |
Update the fog machine state. More... | |
void | fogMachineEnable () |
Enable the humidifier. More... | |
#define HUMIDIFIER_COOL_DOWN (unsigned long)30000 |
Humidifier cool down time. The humidifier has to be turned off for this amount of time before turning on again.
Definition at line 44 of file fogMachine.hpp.
#define HUMIDIFIER_DURATION (unsigned long)15000 |
Humidifier turn on duration in ms. The humidifier will be turned on for this amount of time.
Definition at line 41 of file fogMachine.hpp.
#define HUMIDIFIER_PIN 6 |
The humidifier is connected to pin 6 on the Arduino.
Definition at line 38 of file fogMachine.hpp.
void fogMachineEnable | ( | ) |
Enable the humidifier.
This function turns on the humidifier if:
Definition at line 167 of file fogMachine.cpp.
void fogMachineInit | ( | ) |
Initialize the fog machine( humidifier ).
Definition at line 50 of file fogMachine.cpp.
void fogMachineUpdate | ( | ) |
Update the fog machine state.
This function should be called periodically. It handles the state machine of the humidifier. The humidifier module can not work for a long period of time with dry tank, because it will overheat. We doesn't have any sensor to monitor the liquid level in the tank, so I implemented the simplest solution:
Also if the humidifier is enabled for periodic humidification we have to calculate when to start the automatic humidification next.
Definition at line 57 of file fogMachine.cpp.