|  | Viking Skull Lamp
    V1.0.1
    | 
Type for configTree element. More...
#include <configuration.hpp>
| Public Attributes | |
| void * | dataPointer | 
| Pointer for the data, that has to be stored or loaded. The type is void* to support any kind of data.  More... | |
| uint8_t | dataSize | 
| The size of the data, that has to be stored or loaded. Specified in bytes.  More... | |
Type for configTree element.
You don't have to fill it manually, the createData macro does this for you.
Definition at line 53 of file configuration.hpp.
| void* configurationManager::configurationData_t::dataPointer | 
Pointer for the data, that has to be stored or loaded. The type is void* to support any kind of data.
Definition at line 55 of file configuration.hpp.
| uint8_t configurationManager::configurationData_t::dataSize | 
The size of the data, that has to be stored or loaded. Specified in bytes.
Definition at line 56 of file configuration.hpp.