Viking Skull Lamp
V1.0.1
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Type for configTree element. More...
#include <configuration.hpp>
Public Attributes | |
void * | dataPointer |
Pointer for the data, that has to be stored or loaded. The type is void* to support any kind of data. More... | |
uint8_t | dataSize |
The size of the data, that has to be stored or loaded. Specified in bytes. More... | |
Type for configTree element.
You don't have to fill it manually, the createData macro does this for you.
Definition at line 53 of file configuration.hpp.
void* configurationManager::configurationData_t::dataPointer |
Pointer for the data, that has to be stored or loaded. The type is void* to support any kind of data.
Definition at line 55 of file configuration.hpp.
uint8_t configurationManager::configurationData_t::dataSize |
The size of the data, that has to be stored or loaded. Specified in bytes.
Definition at line 56 of file configuration.hpp.